JKA Crashing on startup

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Turquoise Dragon
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Re: JKA Crashing on startup

Post by Turquoise Dragon »

Not that I'm aware of, but I'm down with it if we can get a group together (perferably more than 3).
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lorax
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Re: JKA Crashing on startup

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Magyk wrote:(PS: Does anyone play zombie anymore?)
Nope, you killed the undead. Way to go :( Get on and we shall hunt the civilians.
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Re: JKA Crashing on startup

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lorax wrote:
Magyk wrote:(PS: Does anyone play zombie anymore?)
Nope, you killed the undead. Way to go :( Get on and we shall hunt the civilians.
nope anub killed it.
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Re: JKA Crashing on startup

Post by GUARD!AN »

Turky wrote:
lorax wrote:
Magyk wrote:(PS: Does anyone play zombie anymore?)
Nope, you killed the undead. Way to go :( Get on and we shall hunt the civilians.
nope anub killed it.
haha, though i'd be up for some original zombies on impulse sometime (you know, good old hoth offense reborn boss's vs defense gunners at codes obj)
GUARD!AN

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through the body or a body part.
Turky
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Re: JKA Crashing on startup

Post by Turky »

GUARD!AN wrote:
Turky wrote:
lorax wrote:
Magyk wrote:(PS: Does anyone play zombie anymore?)
Nope, you killed the undead. Way to go :( Get on and we shall hunt the civilians.
nope anub killed it.
haha, though i'd be up for some original zombies on impulse sometime (you know, good old hoth offense reborn boss's vs defense gunners at codes obj)
That was fun for a week, but the effort of setting it all up just isn't worth how fast codes zombies gets old.
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Turquoise Dragon
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Re: JKA Crashing on startup

Post by Turquoise Dragon »

Turky wrote:
GUARD!AN wrote:
Turky wrote:
lorax wrote:
Magyk wrote:(PS: Does anyone play zombie anymore?)
Nope, you killed the undead. Way to go :( Get on and we shall hunt the civilians.
nope anub killed it.
haha, though i'd be up for some original zombies on impulse sometime (you know, good old hoth offense reborn boss's vs defense gunners at codes obj)
That was fun for a week, but the effort of setting it all up just isn't worth how fast codes zombies gets old.
Which is why you switch it up...play a different area, or go to des. 1st obj des is pretty good, too. I also liked cargo, but the shafts gave way too complete spam with mines/dets/ruptor.
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Re: JKA Crashing on startup

Post by Turky »

Turquoise Dragon wrote:
Turky wrote:
GUARD!AN wrote:
Turky wrote:
lorax wrote:
Magyk wrote:(PS: Does anyone play zombie anymore?)
Nope, you killed the undead. Way to go :( Get on and we shall hunt the civilians.
nope anub killed it.
haha, though i'd be up for some original zombies on impulse sometime (you know, good old hoth offense reborn boss's vs defense gunners at codes obj)
That was fun for a week, but the effort of setting it all up just isn't worth how fast codes zombies gets old.
Which is why you switch it up...play a different area, or go to des. 1st obj des is pretty good, too. I also liked cargo, but the shafts gave way too complete spam with mines/dets/ruptor.
Well the problem is that Hoth codes has gotten permanently old for me. We know all the hiding spots, it's boring.
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Magyk
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Re: JKA Crashing on startup

Post by Magyk »

I like hoth zombie the best. I was actually very disappointed "new" zombie never got a hoth map.
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Turquoise Dragon
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Re: JKA Crashing on startup

Post by Turquoise Dragon »

Magyk wrote:I like hoth zombie the best. I was actually very disappointed "new" zombie never got a hoth map.
......erm, yes it did. cc, infirm, hanger, and codes cap bunker area
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Magyk
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Re: JKA Crashing on startup

Post by Magyk »

Turquoise Dragon wrote:
Magyk wrote:I like hoth zombie the best. I was actually very disappointed "new" zombie never got a hoth map.
......erm, yes it did. cc, infirm, hanger, and codes cap bunker area

My mistake, I mean like an old Hoth map, with just codes only. That was the level that really spawned the beast, and IMO it's the best/most fun map.
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