Re: High-Quality PUGS...
Posted: Thu Jan 06, 2011 2:03 pm
by j3rk
Only when certain ppl pug, I think.
Re: High-Quality PUGS...
Posted: Thu Jan 06, 2011 2:46 pm
by Max Rambone
I rofled when I learned trk was trying to tell tensor how to lando in one of yesterday's pug.
Pretty much says some peeps never happy with anything...lol.
Oh, and BTW...me sabering jawa coming down the lift was not wallhax...lol
Dude was chasing me and I knew he was about to drop down on my head and do a detkill.
He was right on my ass and I saw him come from the same spot on the ledge that I did....knew he'd be right behind.
It's not hard to have the presence of mind to expect the expected, dudes....
Just like duo the other day...it was rofl. Duo killed by archi...."WHO PUTS MINES THERE?!?!"
(Outside the little door from the defense codes spawn.)
I do since dudes have been 'sweeping the back' or w/e pretty regularly for weeks or longer...heh.
~archi
Re: High-Quality PUGS...
Posted: Thu Jan 06, 2011 4:09 pm
by piipe
btw we have new siege rules...
apparently ... we can spam if u are on mt or if the enemy is near the objective
turk rules
Re: High-Quality PUGS...
Posted: Thu Jan 06, 2011 4:24 pm
by Duo
You can spam on O if it means damaging a destructible obj.
Re: High-Quality PUGS...
Posted: Thu Jan 06, 2011 5:13 pm
by Laser
dude very conscious about being accused of hacking...
Re: High-Quality PUGS...
Posted: Thu Jan 06, 2011 9:29 pm
by Max Rambone
The classhax I gave you?
You're welcome.
Ingrate.(iMad)
~archi
Re: High-Quality PUGS...
Posted: Fri Jan 07, 2011 10:02 am
by Laser
Max Rambone wrote:The classhax I gave you?
You're welcome.
Ingrate.(iMad)
~archi
soz they are redundant now that i yews esm, and I believe I already showed sufficient gratitude
