Drunken Siege

Talk about whatever you wish.
piipe
Beautiful Dude
Posts: 1083
Joined: Sat Jun 19, 2010 4:53 pm

Re: Drunken Siege

Post by piipe »

Caesar wrote:Thats who pippe is!!!!! O well i pictured him as like 25 or so but...looks to be around my age (give or take a couple years)

i was like 15 i m 19 now about to be 20
Turky
dude weighs like 90 pounds
Posts: 3012
Joined: Mon May 25, 2009 4:32 pm
Location: the great communist world of china

Re: Drunken Siege

Post by Turky »

Kerafym wrote:
Turky wrote:Those are my CFG-based classbinds, which have color coded echoes built-in to make it clear which map and team my binds are set to.
"yours" l:

Also, if there's a speedometer and the echos, it's probably ESM. I know Jerk's ESM uses .cfgs to actually change the class; mine used the siegeclass command directly.
I made the echoes myself... and Magyk, I'm pretty sure this isn't round two of anything. I'm really only "taking credit" for the echoes that told me which cfg I was executing.
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Darth_Wayne
kera and sfail's fiend
Posts: 898
Joined: Wed May 27, 2009 5:11 pm
Location: In the projects with Puff, the Magic Dragon

Re: Drunken Siege

Post by Darth_Wayne »

WHY ARE THESE VIDEOS PRIVATE
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Magyk
Graphics Guru
Posts: 4129
Joined: Mon May 25, 2009 4:39 pm
Location: East Coast, USA

Re: Drunken Siege

Post by Magyk »

Darth_Wayne wrote:WHY ARE THESE VIDEOS PRIVATE
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kesm
Posts: 8
Joined: Fri May 20, 2011 6:49 pm

Re: Drunken Siege

Post by kesm »

SRSLY ROFLRAPTR FUCK UUUUUUUUUU
Maximus
Posts: 199
Joined: Sun Mar 14, 2010 2:57 pm
Location: FL, USA

Re: Drunken Siege

Post by Maximus »

Once somebody told me the siegeclass command, I made my own class binds completely from scratch; by then I had learned enough to know how to open the pk3's and find the class names. It's a multi level heirarchial system which works pretty well. An automatic system would be preferred, based on the inputs of map, team, and class.

set mapcfg1 "echo Mapcfg Initialized; set mapcfg vstr mapcfg2"
set mapcfg2 "exec classes/hotho; echo Hoth Defense next; set mapcfg vstr mapcfg3"
set mapcfg3 "exec classes/hothd; echo Cargo Offense next; set mapcfg vstr mapcfg4"
set mapcfg4 "exec classes/cargoo; echo Cargo Defense next; set mapcfg vstr mapcfg5"
set mapcfg5 "exec classes/cargod; echo Korriban Offense next; set mapcfg vstr mapcfg6"
set mapcfg6 "exec classes/korro; echo Korriban Defense next; set mapcfg vstr mapcfg7"
set mapcfg7 "exec classes/korrd; echo Desert Offense next;; set mapcfg vstr mapcfg8"
set mapcfg8 "exec classes/deso; echo Desert Defense next; set mapcfg vstr mapcfg9"
set mapcfg9 "exec classes/desd; echo Hoth Offense next; set mapcfg vstr mapcfg1"
set mapcfg "vstr mapcfg1"
bind \ "vstr mapcfg"
echo "Execed mapcfg"

unbind F6
bind F7 "exec classes/hotho"
bind F8 "exec classes/hothd"
bind F9 "exec classes/deso"
bind F10 "exec classes/desd"
bind F11 "exec classes/korro"
bind F12 "exec classes/korrd"
echo "Map selection binds loaded"
echo "7-hotho,8-hothd,9-deso,10-desd,11-korro,12-korrd"

bind F7 exec classes/des/dassault
bind F8 exec classes/des/dhw
bind F9 exec classes/des/ddemo
bind F10 exec classes/des/dscout
bind F11 exec classes/des/dtech
bind F12 exec classes/des/djedi
echo "^6Desert ^4Defense ^7classes loaded"

siegeclass "Dark Side Marauder"
exec dark

sensitivity 10
bind V "force_throw"
bind G "force_pull"
bind E "+force_grip"
bind Q "+force_lightning"
bind B "force_rage"
bind T "force_distract"
bind Z "force_speed"
bind X "forcenext"
bind F "+useforce"
echo "Execed dark"
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Ramshi
Posts: 1604
Joined: Sun Oct 16, 2011 1:13 am
Location: Sydney, Australia

Re: Drunken Siege

Post by Ramshi »

Those classbinds look pretty much like mine
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FearMikeHawk
Posts: 48
Joined: Mon Jan 28, 2013 5:57 pm

Re: Drunken Siege

Post by FearMikeHawk »

Looks as if people like to take down their posts on this site a lot, guess they must think their reborn boss sword game forum posts are hot commodities
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Ramshi
Posts: 1604
Joined: Sun Oct 16, 2011 1:13 am
Location: Sydney, Australia

Re: Drunken Siege

Post by Ramshi »

FearMikeHawk wrote:Looks as if people like to take down their posts on this site a lot, guess they must think their reborn boss sword game forum posts are hot commodities
They do? Where?
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FearMikeHawk
Posts: 48
Joined: Mon Jan 28, 2013 5:57 pm

Re: Drunken Siege

Post by FearMikeHawk »

Ramshi wrote:
FearMikeHawk wrote:Looks as if people like to take down their posts on this site a lot, guess they must think their reborn boss sword game forum posts are hot commodities
They do? Where?
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