If you refuse to take away pistols from reborn bosses...

Discuss the public siege server Tempest.
Turky
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If you refuse to take away pistols from reborn bosses...

Post by Turky »

(...and batons from imperial jans...)

...at least give me peace of mind by giving pistol to korri landos :>
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tens0r
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Re: If you refuse to take away pistols from reborn bosses...

Post by tens0r »

No.
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piipe
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Re: If you refuse to take away pistols from reborn bosses...

Post by piipe »

owned
A nub is In Ur Forum

Re: If you refuse to take away pistols from reborn bosses...

Post by A nub is In Ur Forum »

Retracted
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j3rk
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Re: If you refuse to take away pistols from reborn bosses...

Post by j3rk »

I still think that the Tempest and Impulse should have the same settings, one way or the other.
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Laser
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Re: If you refuse to take away pistols from reborn bosses...

Post by Laser »

A nub is In Ur Forum wrote:
Turky wrote:...at least give me peace of mind by giving pistol to korri landos :>
Dude who doesn't pub making demands about pub server lol.

Dude still claiming to be mad that 1 class per team on hoth/des can shoot at him with a fairly slow-moving, slow-firing-rate, fairly bright and obvious projectile from 'across the map' which he somehow fails to dodge at that range (LoL u BaD?) when all 5 others could do the same originally and lando can do far better. Getting hit by pistol from 'across the map' is about the same as getting hit by AT-ST primary from across the ravine, TBH. Yes, I said primary, not rockets. If they're close enough that not dodging it isn't a noobish mistake in the first place, you of all people certainly ought to be able to trivially 'mad air' them, really, y'know?

Dude also still mad that one additional class can damage CC slowly while making itself very vulnerable to do so and another class can sacrifice not having that vulnerability to do comparable damage to what it otherwise could anyways in exchange for being lazier about it, all while still not even slightly comparing to a demo.

And yet somehow completely trivializing the final obj of kor by adding an infinite-ranged attack to a map where the only existing thing even slightly close is an even slower, even more obvious, highly 'ammo' limited, and still somewhat range-limited saberthrow is perfectly alright.

Granted, it could be fixed (at least partially) by making the coffin immune to pistol, and it'd probably help if it was bryar pistol instead of blaster pistol too, but there's pretty much only one guy who can fix the coffin, and he's not too inclined to feel it's all that much worth bothering to arrange, seeing as it'd require a good bit of work in practice and you're like the only guy who really cares about adding pistols on kor. Sucks, huh? There's still the fact it'd change kor gameplay a lot more than pistols and batons change hoth/des even if it didn't damage any objectives, though.

LoL u BrOkE
hey so I was wondering why no one likes anub but then I saw this and I realised why no one likes anub.

It's quite obvious really that jan shouldn't have the ability to do such substantial damage to destructable objects due to the fact that it's pretty simple to get into the cc as jan because you can freeze the most commonly used classes and get to the cc relatively easily, destroying mines etc along the way.

And any decent reborn boss should kill a defender in a 1v1 at close range, this is because they are close range fighters and are really good at CLOSE RANGE, this is also why they should not be given ranged weapons (apart from st).
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j3rk
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Re: If you refuse to take away pistols from reborn bosses...

Post by j3rk »

hey, i like anub. it's kinda messed up that the majority of siege discussions revolve around hoth in some way or another.
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piipe
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Re: If you refuse to take away pistols from reborn bosses...

Post by piipe »

A nub is In Ur Forum wrote: Dude who doesn't pub making demands about pub server lol.

IM SORRY DUDE.. BUT U ARE WRONG ON THAT...
BECAUSE TURK plays on tempest..
Turky
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Re: If you refuse to take away pistols from reborn bosses...

Post by Turky »

piipe wrote:
A nub is In Ur Forum wrote: Dude who doesn't pub making demands about pub server lol.

IM SORRY DUDE.. BUT U ARE WRONG ON THAT...
BECAUSE TURK plays on tempest..
piipe wrote:owned
ps jerk: it would be fuckin' horrible if the tempest settings were ported to impulse pugs. For the reasons Laser mentioned. If you're going to keep those shitty settings in pubs, fine, whatever, I'm just making an additional request while we're in the habit of drastically modifying the video game.

pps: This topic was kind of directed at people who actually have the capability/authority to modify the tempest settings, which I'd like to think Anub has neither. (if anub really does have cpanel to tempest then siege is doomed.)

ppps:
A nub is In Ur Forum wrote:And yet somehow completely trivializing the final obj of kor by adding an infinite-ranged attack to a map where the only existing thing even slightly close is an even slower, even more obvious, highly 'ammo' limited, and still somewhat range-limited saberthrow is perfectly alright.
who the fuck cares, korri is a shitty map that's already broken with tripmines vs. protect3 so the only way to make it actually FUN is to add pistols for an otherwise comparatively useless class. Pistols can be deflected easily by most classes since it's an all-reborn boss map, and chewie's can push pistols away for the same justifications that anub used (can't push away sabers u mad)
Last edited by Turky on Mon Jan 10, 2011 1:47 pm, edited 4 times in total.
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piipe
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Re: If you refuse to take away pistols from reborn bosses...

Post by piipe »

worked xD,


whatever.. i think u should leave tempest like this
because is funn and is a pub server... where u can go just to mess around, if u wanna play srsly and show ur skills go impulse...

remember tempest is a pub server ,where everybody can play, it s full of noobs, full of ppl learning ... just leave ther server like this.

like i said... tempest should be to have funn (at least for us)
Last edited by piipe on Mon Jan 10, 2011 1:34 pm, edited 1 time in total.
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